Refuel E-learning

UX for Micro-learning

The Problem

The most popular media of fragmentation learning includes articles, videos, audiobooks, and podcasts. Audio content users get attractive by the surroundings regularly and then lose attention to the content. Articles and videos are not interactive and fail to get the users involved. Besides, we would take these as an educative moment instead of formal learning for its lack of systematic process.

2018 / Runwise Co.

My Role

Product Designer

Keywords

# Interaction Design

# Micro-Learning

# Illustration

The Goal

We aimed to develop better tools and content for fragmentation-learners: courses that are effective for short-time learning, a systematic learning process, and make it fun and easy!

Understanding Micro-learning

We had a few interview with the users and tried to map out their current learning situation. After some research, our team found that this model fits our research results: most of the beginners will use micro learning more often, while some of the senior learners prefer macro learning.

Insights

  1. Clear and organized content is preferred.
    Our users start their journey after work and tired, complicated or profound materials are not engaging.
  2. A picture is worth a thousand words.
    Well-written articles include images as an explanation or inclusion. They are the most vital and share-worthy part.
  3. Needs to get involved.
    Users mentioned that article needs to related to the actual situation. Questions and quizzes were also considered useful materials.

👍🏻 Pros of Micro-Learning

  • Faster mobile learning: Bited size content suit the working style and attention span of our users
  • Better understanding and retention: A short, simple micro learning unit can be completed and retained more easily than a more complex one.

👎🏻 Cons of Micro-Learning

  • Not for complex subject: Some highly detailed or complex topic may not be practical to be introduced in a small course.
  • Not a replacement of macro learning: Micro courses are great for an introduction to a topic or for refreshing knowledge. But it still need a macro course to fully understanding the complex subject.

Aligin the Design with Micro-learning

First we create a learning map according to Gagné’s Nine Events of Instruction, and wireframe the overall structure of the course with content strategy of each step. The learning process is divided into three parts: Introducing, Learning, and After Class.

Flash card metaphor

Inspired by the popular flash card used to learn new words, I came up with the idea of using the mental model in showing quiz and answers. The question is written on one side, and after tapping the button, the answer would showed on the other side.

Interaction Design

Rich interaction is an important part for creating the “aha moment” for the learners. After serval round of user interview, we concluded some of the most common and useful.

Singular and Multiple Choice

Singular and multiple choice is the basic of quiz, and it can be found everywhere on the courses. With a friendly copywrite, it gains users’ attention between text heavy content.

Dialog Simulator

The best way to present a dialog scenario is... well, to actually present a dialog! Everyone is using instant-messaging apps these days, so why not just create an interface to recall the scenario?

Hot Spot Image

The tiny screen of mobile phone means that it couldn’t hold a large-detailed picture. The hot spot image uses zoom-in and zoom-out motion to indicated a more detailed view. It also allows users to take control of what to read.

Illustration and Infographic

The infographic or illustration in recap part serves as a recall of the content. We hope that after the 5 min micro-course, the learners can fully understanding the knowledge by just looking at this image. It is also very likely that the learners would share or save it themselves.

User Feedback

Most of the users said that they’ve never encountered with anything online course quite like this. Our “5min Micro Course” structure and rich interactive content leave a fresh impression and stand out in the diversified competition.

The interactive course is fun and great for introducing new knowledge for me.

What I Learned

Being part of the Refuel team is a unique experience for me. I praticed product design skills, and also have a great journey exploring how to learn.

Concepts can be better delivered by visualizing.
I faced the challenge of visualizing many types of content is this course. It turned out that not every topic can be transformed into a micro-course, but simply drawing shapes and laying out mindmaps can help people understand the concepts way faster. Thinking out loud is powerful.

Learning how to learn.
I was introduced to the concept of micro and marco learning during this project. It change my mind of understanding the learning behaviour later. Just like any other skills, understanding how it works makes you improve faster.